About World Of Magic:
I kept thinking this game would eventually work out the bugs, because I desperately wanted to enjoy it. I played MoM more than just about any other game back in the day, and the thought of a real successor was a huge draw. Unfortunately the game has never lived up to MoM, or multiple other current games in the genre for that matter. Every build tends to introduce a new bug requiring a restart, or a new CtD. The devs rarely respond to feedback unless it’s completely positive, even going so far as calling owners stupid on the forums. My biggest regret was that I picked it up in EA as soon as it was available and played each update to provide feedback, so I had too many hours played to get a refund when it was “released.” Save your money and your time, avoid this title. Update May 26: Started a new game with the latest version. Having fun, got a nice little elf empire going. Turn 196, just opened up a gateway to the shadow plane. This must be the plane of doom because the game locks up. Sorry guys, but you’re not quite there yet. Update May 9. I noticed that the game just updated and decided to give it another try almost a month after my first review. Five minutes after starting a new game, I’m in the first battle on the tactical map. I win. The game freezes in a way I have never seen before, with parts of the strategic map on top of the tactical map. I reload the game and fight the battle on auto. A couple of minutes later, I fight my second battle on the tactical map. Same result — I win, weird freeze. Why do I come back to this game? Because I really like it when it works. But the crashes still make it basically unplayable and incredibly frustrating. What’s discouraging is that the developers don’t seem to be able to issue patches without introducing new problems. Original Post: More than one month after release and the game is still plagued by endless crashes. Maybe you will be able to play a game to the end in about two months without it crashing. Good luck, but I have finally had enough.