About Weapon Fighting Simulator:
Definitely recommend for those who enjoy casually grinding out mats, crafting, and character stat boosting. There is no WSAD movement or character movement of any sort; its all mouse clicks. When you send characters on an adventure, they control themselves. You control their effectiveness by the quality and type of armour, weapons and accessories you craft and equip onto them. Many different adventurers to unlock and chose from all with unique perks, and tons of things to craft. Also features a lot of automation so you can run your sweat shop while your AFK I would say that this game is more of a crafting game than a shop keepe game. You dont set prices on the things you craft, or have a store front where NPCs come and browse your wares; essentially there is no economy that you adhere by. If you want to sell something you crafted, you just hit sell and its sold immediately. The sell price of the items is determined by its quality and enchantments, all of which is determined by the stats of whichever character you have at that specific crafting station that crafted it. You do have quests and subquests that you can do though, which revolve around a person wanting X amount of Y for a set price. Unlocking new recipes and characters is done through the quests and subquests as well. The overall goal is to earn enough money to pay someone back, but there is no end to the game.