About Project Baki 2:
I was very hyped for this game. And I have to say, there is a ton of good content in here. It’s very realistic both in disease modeling and care and (some) of the management aspects. It looks great, it sounds great, never chugged and never crashed. What killed it for me was the “excel spreadsheet with a GUI” approach. Let me explain. When you start a level you are given these awesome decorated doctor offices and you are asked to cure 30 patients a day. As you watch, you realise that big rooms full of objects are crap. Your doctors and patients spend too much time running around. What you need is the smallest room possible with the fewest possible objects in it. It’s just a space optimization puzzle at it’s core. A sort of medical esoteric tetris. All rooms, departments, and staff pretty much work in the same way. Also the ui is kinda broken. I was in my third mission when I realised that clinic and hopitalization in the same department work differently. Also also I had everything I needed to perform surgeries but my patients were leaving because the beds for pre-op and post-op were occupied… I had to google that one because the game would not give me any feedback. Oh, get ready to alt+tab and google stuff a couple of times. Great concept, solid build, didn’t click with me. Sorry! Did you ever dream of being a doctor? Well, now is your chance. This game is the most realistic simulation I’ve ever played (and I’m talking in general, not only about those medicine-related games). Such amazing game deserves a lot of respect, The only thing I could complain about is lack of some important seperate departments – oncology, pediatrics, dermatology (for example added as DLCs like traumatology and infectious diseases were).