About Forgotten Memories:
This is a wonderful game with a rich and gripping story. The characters are all carefully crafted and well fleshed-out. It was so fun to play and the final ending was quite possibly the best I’ve seen from a game. My only complaint is that I was able to get stuck a few times on the terrain in the game, just glitchy stuff, but it wasn’t too big of a deal as the game lets you save basically whenever you want, so I could simply reload from my last save and get on with things. Great game. The timeloop mechanism isn’t really used for anything in the game either outside the first hour either — you’ll be reloading a save file about as often as you bother timelooping, and you won’t find substantial branching paths that requires resets to explore. I was disappointed there wasn’t more interlocking characters/time stuff. It was an underutilized mechanic. (In part because there’s no in-game clock. You’re never like “what happens to X character at noon?” or “how can I solve two problems that happen at the same time?” or “what order should I solve problems in?” Instead everyone just stands there.) The game also starts you off with a whodunnit, which was fun — but then veers away from that hard. It felt like the game had an Act II that was cut — which would have made the timeloop more necessary, developed some of the ethical themes they wanted a bit better, as well as given some variety and more twists — like an involvement of the present in some way.