About Defend The Statue:
This is what I would consider a solid 7/10 game. It’s a simple concept, you get units and you get towers. Tower’s don’t move and use AI targeting, while units you have full control over. After each wave you’ll be presented with one of three options to upgrade one hero. There’s rarity involved so some runs can just be worn with an early high roll. After 4 waves you face a final boss wave which gives a high rarity upgrade. You have a small break to spend xp and gold on upgrading heroes or towers. Each run the “tree” of each unit is randomized, which does keep a freshness to each run. Also with randomizing the spells you start with. This game, for me, is lacking in two areas. Difficulty and hero diversity. As a note, I haven’t unlocked each character. There’s a total of three classes of units, a frontliner, an rogueish character, and a mage. While each unit feels very different from another, the alternatives don’t feel too different from the base. The roguish category suffers from this the least and the mage the most. I personally feel that not dying when killed is just better than four armor is you didn’t move, so there’s also a small lack of balance between the alternatives. The bigger problem is just the game isn’t that hard. I’m pretty experienced with roguelikes though. It took me to ascension 4 to have a rocky run. Even then I still beat it. I currently have yet to lose a run. You’re bound in a run to get one of the too powerful cards. Here’s my highlights. My warrior has range 6 and auto kills any unit at 48 hp or less after an attack. He also get’s to attack a second time if he kills a unit. Or my most powerful run My mage chains lightning for 18 damage at range 5 and stuns everyone hit. Whenever a unit dies all enemy units take 6. My mage attacks everyone within 6 range for 30 damage, if she kills a unit she can attack again. This was my first run and the final boss was usually just me attacking with her twice, wiping the board, making the boss go invulnerable, and then having everyone else on my team sit around. It’s not a bad game, it’s a really well made game. If you’re not looking for a balls to the wall hard roguelike here’s a great place to start. I would heavily recommend giving it a try if that’s your cup of tea. I’ll be coming back to it again!