About Boku No Roblox Remastered:
The original My Boku released on August 3, 2015, and it was undeniably met with some of the worst reviews imaginable. Users had every right to leave terrible, scathing reviews for a horror game that only boasted about 10 minutes worth of stock key-finding gameplay, and featured a ravenous plethora of crashing problems; not to mention the ridiculously long loading times. It was a downright embarrassing fiasco of a release, yet the first of many titles from the same developer that would go on to be infamous among the horror community for their abysmal craftsmanship. Now, four years and three days later, developer GDNomad is back at it again with My Bones Remastered. I have to hand it to GDNomad, My Bones Remastered is actually not half bad. The new engine that’s being used is Unity, although the stock credits have been left in, which attribute the engine and assets to both GameGuru and FPS Classic. The environments actually look pretty decent this time around, and the story is a little more fleshed out; albeit not much more at all, there are just some additional notes and lines in the opening/closing sequences. There are no loading screens, no crashes, no dropped frames. It’s a major step up for the developer, and it shows a lot of progress in their ability to create and program a game. That should be rewarded, as it is a success in and of itself. Not to mention, the price on this release is a lot lower than the original game, so it’s obvious right away that this isn’t just a cash-grab rehash. With all of that said, this is still My Bones and there is still only 10 minutes of gameplay. However, those 10 minutes are enjoyable now, rather than frustrating. This feels more like a demo than anything else, but the game is a short story in and of itself. If you’re going to buy this, do so with the knowledge that you’re supporting a developer that is obviously trying hard to actually learn more about game development and programming, and who is succeeding in both areas. I’ve played far more prestigious titles that cannot maintain a stable 60 FPS from far more prominent developers. GDNomad, you should feel proud of your accomplishments. Continue learning, educating yourself, and practicing your craft despite the negative reviews that cannot see your progress; you’re headed in the right direction. Rating: 2.0/5.0 – It’s not awful, but it’s not great. The Horror Network Curator | Group Click for Gore The developer provided a free copy of this game for review, through The Horror Network’s Curation page.